RPG1 - Strategy Room

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mountainmage
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Re: RPG1 - Strategy Room

Post by mountainmage »

When I add my to hit bonuses, I'm really subtracting them from 10, right?
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ruotwocone
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Re: RPG1 - Strategy Room

Post by ruotwocone »

mountainmage wrote:When I add my to hit bonuses, I'm really subtracting them from 10, right?
yes. then you add the enemies' armor bonus - which for these creatures is 5.

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Sahan
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Re: RPG1 - Strategy Room

Post by Sahan »

So assuming you have no bonuses, you need 15 miminmum to hit?
Destructicus wrote: Alt text:
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ruotwocone
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Re: RPG1 - Strategy Room

Post by ruotwocone »

Sahan wrote:So assuming you have no bonuses, you need 15 miminmum to hit?
right.

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mountainmage
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Re: RPG1 - Strategy Room

Post by mountainmage »

ruotwocone wrote:Also, I'm just throwing this out there - everybody so far is attacking with weapons. you all have skills. many of these skills are really powerful if you think outside the box with them.
Technically I used a skill and then attacked. I wanted to use my Cloud of Searing Soot, but I was afraid I'd hit the slaves.
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Sahan
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Re: RPG1 - Strategy Room

Post by Sahan »

I refrained from using my 'Play Awful Music' because I didn't know how the randome effects would turn out, but here goes.
Destructicus wrote: Alt text:
"I wonder if chemists feel bad that they're always left out of these sorts of jokes."

Since when is chemistry not a science?

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ruotwocone
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Re: RPG1 - Strategy Room

Post by ruotwocone »

If anybody else wants to make an action, do so by monday. I will run all the actions then. If you don't submit an action I'm going to assume you just stand still and do nothing so get that stuff in!

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Re: RPG1 - Strategy Room

Post by diode_dirigible »

is my attack part of the current round?

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Re: RPG1 - Strategy Room

Post by Asherian »

I'm fully intending to do something next round, this round I'm planning on just looking ignorable with my tonfas in hand in case something attacks me to defend myself. Next round I have plans though.. horrible magnificent plans.
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Re: RPG1 - Strategy Room

Post by cheez.wiz »

Apparently, i stood there looking dashing for that first round jingamathing.
Soooooooooooo. Do i dare do something anyways, breaking your rules, or should i just wait for round two?
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ruotwocone
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Re: RPG1 - Strategy Room

Post by ruotwocone »

cheez.wiz wrote:Apparently, i stood there looking dashing for that first round jingamathing.
Soooooooooooo. Do i dare do something anyways, breaking your rules, or should i just wait for round two?
yes, your dashing stare was excellently intimidating. Round 1 results are now up... feel free to declare for round 2 now, or wait until i have posted the updated map.

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mountainmage
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Re: RPG1 - Strategy Room

Post by mountainmage »

I plan on attacking another eggy, but I'll wait for the updated map.
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ruotwocone
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Re: RPG1 - Strategy Room

Post by ruotwocone »

map has been updated. I know some of you declared movements to certain places, but I found hunting that down to be boring so I just put people where I thought it would be logical. If you want to be in a different spot, send me a PM.

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Re: RPG1 - Strategy Room

Post by Lethal Interjection »

I think I'm going to try once more with my gun. Should I support Cog and fire at one of those two, or attack one of the flankers coming around the rock? Suggestions?

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Re: RPG1 - Strategy Room

Post by diode_dirigible »

You could get me out of immediate danger, that would be nice. If you would like to take on #10 please?

Twocone, would my cats fight for me if I summoned them? I feel that they would but I'm sure you don't want to have to keep track of more units

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