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Re: RPG1 - Strategy Room

Posted: Thu Jan 01, 2009 2:00 pm
by mountainmage
Hey, speculate all you want. All I'm saying is my character isn't very patient, and I want to get this story moving. Pussyfooting is boring.

Re: RPG1 - Strategy Room

Posted: Fri Jan 02, 2009 9:22 pm
by ruotwocone
mountainmage wrote:Hey, speculate all you want. All I'm saying is my character isn't very patient, and I want to get this story moving. Pussyfooting is boring.
yeah, nobody likes pussfeet. get me an official action for the party - whether you're waiting to see what happens or if you're gunna start busting heads and i'll get things moving along.

Re: RPG1 - Strategy Room

Posted: Fri Jan 02, 2009 9:53 pm
by mountainmage
I'd like to make some omelets. Do you guys still want to talk with these things?

Re: RPG1 - Strategy Room

Posted: Sat Jan 03, 2009 3:04 am
by diode_dirigible
Not particularly, I'm all for breaking some shells

Re: RPG1 - Strategy Room

Posted: Sat Jan 03, 2009 3:10 am
by Sahan
Looks like I'm back reasonably late. I vote we should just smash 'em up, my family always gave me funny looks when I tried talking to eggs. I kinda wanted to be in the north scouting party, but whatever.

Re: RPG1 - Strategy Room

Posted: Sat Jan 03, 2009 8:57 am
by Snazz
Well, I probably should have posted this earlier, but I'm both lazy and, strangely, busy. I don't think that, being evil, my character's going to wait. It is Bubbles the blue glowy thing is pointed at, right? Unfamiliar thing starts glowing, short guy starts the violence. Ja?

Re: RPG1 - Strategy Room

Posted: Sat Jan 03, 2009 5:21 pm
by Lethal Interjection
Well, I would suggest me firing some Cold Heat at one of the eggs visible to me, either the one about 1 right, 5 down from me, or the other one that is 2 or 3 right, about 8 down from me.

Re: RPG1 - Strategy Room

Posted: Sat Jan 03, 2009 8:14 pm
by Snazz
Before I attack: I assume that I'm rolling for it on the dice server?

Re: RPG1 - Strategy Room

Posted: Sun Jan 04, 2009 9:12 pm
by mountainmage
Yes, roll for it on the dice server.

Also, Ruo, how many meters squared is one square on the map?

Re: RPG1 - Strategy Room

Posted: Mon Jan 05, 2009 12:41 am
by Sahan
mountainmage wrote:Yes, roll for it on the dice server.

Also, Ruo, how many meters squared is one square on the map?
I'm not Ruo, but each square is one metre in length apparently, so the area covered would be... 1 metre sq.

Re: RPG1 - Strategy Room

Posted: Mon Jan 05, 2009 7:47 am
by Lethal Interjection
I attacked Egg 10. I believe I did it right, from what I understand.

Re: RPG1 - Strategy Room

Posted: Mon Jan 05, 2009 4:32 pm
by ruotwocone
Lethal Interjection wrote:I attacked Egg 10. I believe I did it right, from what I understand.
you rolled damage correctly, but you forgot to roll to hit (d20). Do that as well. Also, with your gun you need to roll against brains as well (also a d20) or that $!@$ing thing will freeze up again.

Re: RPG1 - Strategy Room

Posted: Mon Jan 05, 2009 11:37 pm
by mountainmage
Ruo how do I roll for endurance? I want to run 9 squares in 3 rounds (my speed is 3).

Re: RPG1 - Strategy Room

Posted: Tue Jan 06, 2009 3:57 am
by Lethal Interjection
ruotwocone wrote:
Lethal Interjection wrote:I attacked Egg 10. I believe I did it right, from what I understand.
you rolled damage correctly, but you forgot to roll to hit (d20). Do that as well. Also, with your gun you need to roll against brains as well (also a d20) or that $!@$ing thing will freeze up again.
Okay, I did those. I'm not going to make an action in the other thread, but it is up there on the server.

Re: RPG1 - Strategy Room

Posted: Tue Jan 06, 2009 7:14 am
by ruotwocone
mountainmage wrote:Ruo how do I roll for endurance? I want to run 9 squares in 3 rounds (my speed is 3).
you only have to roll against endurance after 3 rounds so 9 squares in 3 rounds doesn't require an endurance check. Any more running during this battle will.