RPG1 - Official Actions

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Snazz
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Re: RPG1 - Official Actions

Post by Snazz »

I'm going to attack Egg #9 with my blowgun and then trample it with the Pink Flamingo's pointy feet. How much damage do they do, anyway?
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Sahan
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Re: RPG1 - Official Actions

Post by Sahan »

I'll target #1, I'm okay if someone else wants to double-up on that one, too.
Destructicus wrote: Alt text:
"I wonder if chemists feel bad that they're always left out of these sorts of jokes."

Since when is chemistry not a science?

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Lethal Interjection
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Re: RPG1 - Official Actions

Post by Lethal Interjection »

Necromax 3000 unholsters his adapted Cold Heat Soldering Gun, calculates his aim, and fires at Egg #10.

I believe I did this right. I rolled 1d8, got a 5, plus I get my As Seen On TV attack bonus (which is -3, I believe?). I'd imagine Egg 10 be dead.

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ruotwocone
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Re: RPG1 - Official Actions

Post by ruotwocone »

Originally, I was going to have everyone declare, then roll to hit, then roll for damage. I am now realizing that this will take forever and I much prefer the way diode did it. Fine work taking initiative on that. With your attacks, feel free to declare them here, but this is not necessary. Just go to the dice server and roll a d20 to hit and then your damage. If you miss, then you rolled for damage for no reason - no big loss, but if you did hit, then damage is already rolled for - speeding things along.

If you are using skills and they take rolls, roll for them too.

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mountainmage
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Re: RPG1 - Official Actions

Post by mountainmage »

Seraphin moves 9 squares in 3 rounds so that he is located in front of the eggman #1. I cast Fists of Iron, and attack Eggman #1 with my hand-to-hand skill.

Roll: (I have a 9 to hit bonus due to level 2 hand-to-hand skill, and the creature's defense bonus is 5, meaning I need a 14 or higher)

I roll a 14, and my attack connects. I get 2 extra damage from Fists of Iron for attacking with hand-to-hand.
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Sahan
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Re: RPG1 - Official Actions

Post by Sahan »

Snuffy takes aim at Egg#4 with Bows and Arrows.
Shot 1: Miss
Shot 2: Rolls 17 to hit (requires 15), deals 2 damage,
Shot 3: Miss
Shot 4: Rolls 20 to hit, 1 damage
This isn't working too well, looks like it's werewolf time!
Does that mean I have to roll less than 12 to save against Endurance once I become attacked?
Destructicus wrote: Alt text:
"I wonder if chemists feel bad that they're always left out of these sorts of jokes."

Since when is chemistry not a science?

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ruotwocone
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Re: RPG1 - Official Actions

Post by ruotwocone »

Sahan wrote:Does that mean I have to roll less than 12 to save against Endurance once I become attacked?
only if you keep running

Also, I'm just throwing this out there - everybody so far is attacking with weapons. you all have skills. many of these skills are really powerful if you think outside the box with them.

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Sahan
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Re: RPG1 - Official Actions

Post by Sahan »

Snuffy runs 11 squares East, 3 squares South in one round to position himself one square East of Egg#3. Snuffy then casts Play Awful music, causing random effects to all who do not save versus Endurance (with -2).
Destructicus wrote: Alt text:
"I wonder if chemists feel bad that they're always left out of these sorts of jokes."

Since when is chemistry not a science?

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ruotwocone
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Re: RPG1 - Official Actions

Post by ruotwocone »

Results of the first round:

Cog misses #8
Bubbles misses #9
Seraphin hits #1 for 4 (2+2) damage, #1 is defeated
Necromax misses #10, gun still works though
Yuni misses #4

#8 misses Cog
#9 misses Bubbles
#1 misses Seraphin
#4 misses Yuni

I will update the map when I get back home (that is where I have it saved). Sahan, are you going to go through with the bow attacks you rolled for the next 3 rounds or were you going to sing?

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Re: RPG1 - Official Actions

Post by AHMETxRock »

Royal chooses not to make an action, instead waiting to observe the skills of the opponents.
Just like an std, will never fully go away.

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Sahan
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Re: RPG1 - Official Actions

Post by Sahan »

Um, I'm kinda confused about what I did too. Put my bow attacks for the next three rounds, and singing for the 4th.
Destructicus wrote: Alt text:
"I wonder if chemists feel bad that they're always left out of these sorts of jokes."

Since when is chemistry not a science?

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mountainmage
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Re: RPG1 - Official Actions

Post by mountainmage »

Seraphin pumps his iron fist.
These egg creatures are pushovers! Let's continue the fight!
No more white horses ♬ ♫ ♪ ılıll|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅|llılı ♪ ♫ ♬ for you to ride away

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mountainmage
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Re: RPG1 - Official Actions

Post by mountainmage »

Seraphin quickly notes his teammate's surroundings and prepares his next move.

I move north two squares, and east 1 square. I use firebreathing on eggmen 4 and 3. My range is 1.5 meters so I assume I can do this.

Rolling for damage gets me a 2.
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Re: RPG1 - Official Actions

Post by ruotwocone »

mountainmage wrote:I use firebreathing on eggmen 4 and 3. My range is 1.5 meters so I assume I can do this.[/i]
yes, you can do this... and actually, the skill is level 2 so that would be a 2 meter range

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Sahan
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Re: RPG1 - Official Actions

Post by Sahan »

Just to clarify my Round 2 action, I take aim at Egg #4 with bow and arrow and deal 2 damage.
Destructicus wrote: Alt text:
"I wonder if chemists feel bad that they're always left out of these sorts of jokes."

Since when is chemistry not a science?

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